花絮:
我说一个团营级的战棋搞到每个团营的人数 装备(也就是Table of content)是必须的 是你确定战斗单位数值的基础 然后再考虑训练度 士气 条令等等东西。。。然后抽象 概括变成具体的单位的数值
3182楼有个傻老外给我来了句这个。。。
By way of example, some of the best wargames of recent publication are MMP's A Victory Lost and A Victory Denied, and these games generally focus on the division as the unit of maneuver. As such, smaller units did not warrant inclusion in the game OOB, though they certainly existed in some historical document the designer likely referenced. These exclusions from the historical OOB actually make for better games, and they are certainly not "broken" because some units are "missing."
wargame is a quantity approach to war(yes,it's may be a game,but I want it better for simulating war),we try to "get it right" ,we do't like to see so lot obvious flaws of wargame(to one's knowledge),so we collect materials from books,internet and everything we can get. using them properly according to the wargame being designed .so we must try to improve them before or after they got published.